The Foundury’s Nuke Fundamentals OnLine Training Course

Description

Nuke is without a doubt the best compositing application ever created, it has been used for a lot of different movies in the VFX industry and it has proved that there is not another tool capable of doing what nuke can do.If you’re serious about learning compositing for visual effects in movies, commercials or video games you are in the right place. This program covers everything you need to know about how nuke works and how you can use it efficiently so that you can become a better compositor.This training is devoted to first-time users and also to professionals already using the application that for some reason need a better understanding of the process of compositing images with nuke.
At the end of the course you will have a complete understanding of how this powerful program works and how to manipulate images correctly inside the application.If you want to read a little bit more about the programs please check the structure of the course.

You must have a legal copy of the software to take this course.

Curriculum

Session 1:In this course we will start by talking about the interface and how we can navigate inside the application. After that we will learn the navigation methods that we can utilize inside nuke so you can manipulate all the tools within the program.►Session 2:After you know how to manipulate the workspace inside nuke, we will teach you the difference between working with layers and nodes. Working with nodes is a more efficient and versatile way of compositing because we have the power to manipulate every single aspect of our images.►Session 3:

The next chapter is going to be all about the viewers and every single aspect of the power of manipulating channels inside nuke. With this obligation we have the opportunity to create custom layers of data that we can use in conjunction with other objects in our compositions. Learning how to use the viewport is really important because that’s where everything happens visually and if we have a complete idea of how we can get access to all these powerful tools the compositing process will be a lot easier.

Session 4:

The next part of our training will be about transforming operations, reformatting elements, resolution, the bounding box and some other operations that will allow you to place your images correctly.

►Session 5:

Channels is what creates our digital images, that is why we have a complete chapter dedicated to understand how channels in nuke work and the ability to use channel sets. You will learn how to create channels, how to call them, trace, rename, remove and swap. After this chapter you will have a clear understanding of how channels are used to create better compositions.

►Session 6:

A composition is not a composition if we don’t use the right tools to create a seamless image. In this chapter we will take a look at all the different methods of merging images together inside nuke. Merge operations are something really important because they allow you to fuse pixels with very specific results.
In this chapter you also are going to learn how to generate contact sheets and how to use them. At the end of this chapter you will have a strong foundation about managing images together with great results.

►Session 7:

Color correction is a must if you are pursuing the visual effects career. Color correction inside nuke is pretty easy if you know how to manipulate the right tools. In this chapter you will learn how to use histograms, how to sample white and black points (highlights and shadows), how to make a basic color correction and how to use different types of tools including hue, saturation, values and masks. The final part of this session will teach you how to apply some effects like grain and all other realistic optical details.
By the end of this chapter you will have the power of color correct, a complete foundation about applying mathematical operations to channels and color space.

►Session 8:

The last session in this training is about applying transformations in 2 1/2 dimensions. You will learn how to use the card3d node, specify order operations, choose a filter algorithm and use 3-D handles so that you can manipulate objects in 3-D space.
At the end of this chapter you will know the importance of using motion blur within your compositions to achieve a more realistic feeling.

►Session 9:

Tracking and stabilizing is imperative if you are trying to place a 3D object as part of your composition or if you simply want to change a logo from a billboard on a moving plate.  In this session you are going to use the 2-D tracking system inside nuke and at the end of this session you will know how to activate track anchors, how to position track anchors and how to calculate, edit and retrack a portion of a track.

►Session 10:

This session is all about the keying with the prematte node. With a practical example you will learn how to auto compute parameters to get a basic removal of unwanted areas and select, clean and ad noise to the background or foreground manually.

►Session 11:

This session of our training is all about previewing and rendering. At the end of this chapter you will have a strong foundation about render resolution, formats, outputs and how to generate sequences of images using different methods to properly name and arrange your sequences.

Requirements

  • You must be the age of majority in your country in order to apply. If you are a minor your parent or guardian can apply for you.
  • Contact Us
  • Wait for a response (Up to 48 hours)
If accepted If not
  • Pay tuition according with the program
  • Read instructions and policies about our training
  • Review materials needed to complete the course
  • Start learning!
  • Review the application and submit again.
  • If the reason is because there is not enough room in the course you can change your application to the next upcoming course available.

Technical requirements:

  • High speed internet service (1M recommended)
  • PC or MAC with the following specifications : Recent generation processor 32 ( 64-bit Recommended), 2 GB in RAM Memory (4 recommended), 100 GB free space in hard drive.

Software Requirements:

  • The Foundry’s Nuke (Free PLE edition Download here)
  • Adobe Photoshop (It’s not mandatory)
  • Adobe Acrobat Reader (Free)
  • Microsoft Office/Oracle Open Office (Free)

Note: Minimum requirements may change without a notice. Please contact our IT department if you have any question regarding this subject. We don’t sell or provide software licences.

Certification

  • Official CardanFX certificate
  • Portfolio properly organized with projects created during the training.

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All your information will remain confidential, it will never be shared with anyone. It will be used only to support your application by giving us an idea of what your aptitudes are.
Monthly payments are subject to approval. “100% satisfaction guaranteed” if 14 days after classes, you feel that our system does not meet your expectations you will get all tuition payments back with no hassles.
Starts : May 16
Duration: 12 Weeks + Bonus Project
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Dudas
Technical Theory
  • Navigation techniques
  • Compositing workflow
  • Transformations
  • Basic concepts of compositing
  • Image manipulation
  • Render of CG Images
  • Compositing
  • Channels,LUT’s, color space.
  • Form, color, texture and perspective
  • The creative process of compositing
  • Basic VFX and compositing terminology

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