Houdini Destruction Course

Learn how to create destruction Effects and simulations with this Houdini destruction Course.

Are you looking for more than just another Houdini destruction tutorial?

Welcome to our destruction in Houdini training program. In this course you are going to learn all the techniques and tricks that you need to destroy and smash things inside Houdini’s powerful simulations engine.

Learn how to build, fracture, and create destructions using some of the most effective set of tools inside Houdini. Take complete control on how your geometry looks and feel when breaking walls or destroying buildings.

  • Starts: January 18th 2021
  • Category: TD Visual Effectcs
  • Official CardanCertificate
  • Length: 12 Weeks
Early Registration Offer

Start using different methods to shatter glass, wood or even concrete. Learn how to use the Voronoi Fracture family nodes and the Boolean Fracture SOP. Use these nodes to make beautiful simulations and take complete control of your destruction scenes making them look realistic and physically correct.

Build efficient walls, glass, wood, and other assets emulating different materials to help you achieve professional results during your Houdini destruction sessions. Learn how to create realistic assets procedurally and destroy every piece of them using not only fractures, but some other cuts and shatter techniques that you can complement with constraints, debris, dust, and the new material options available in Houdini.

Learn how to take advantage of new RBD simulation tools inside the Geometry network and start building and testing mockups, templates, and proxies right away without leaving your network, this makes your workflow very efficient.

Are you ready?, Learn Houdini Destrution at Cardan.

Remember, we are here to help all the time

  • On Demand Sessions
  • HD Video Classes
  • Files and Necessary Assets
  • Personalized Feedback
  • Premium Support
  • Certificate Of Completion (Houdini Master Destruction)
  • 50 days money back guarantee


Learn, Modeling For Destruction and Professional set up parameters to optimize your workflow


Our job is to make sure that you gain all the necessary knowledge required to succeed. We really take care of our students, we want them to do great and you should be completely confident that you will be entirely equipped with the skills and techniques that you need to tackle any destruction simulation project using Houdini.

Learn how destruction and Houdini Simulations are used in the Film Industry and take your creativity to the next level and create stunning demolition, earthquake, or collision destruction visual effects.

Carlos Lara has more than 20 years of experience in the entertainment industry and more than 15 years teaching visual effects and animation in different universities, VFX studios, and many other facilities around the world. Feel confident that you will be in great hands.

Learning destruction and simulations, goes beyond learning software tools, there is to much information that you need to gather to create realistic results. In this course we will teach you all the necessary paths that will increase even more your skills even after finishing this training.

You will never find a better place to learn, if you are the type of person that always wants to have someone behind you (just like a supervisor in the visual effects real world), call us, text us or send us an email. We will be there always with you.

Ingenieria en Animacion y Efectos Visuales


Would you like to create incredible Houdini Destruction Simulations?
Start leaning now, take a Free Lesson Right now.


Brick wall destruction is one of the skills that are a must for every visual effects artist in the field of simulations. Here you will get a brief introduction to RBD objects in Houdini and you will learn the basics of the RBD and Bullet Solver and how simulations work.
This second session will teach you how to deal with constrains and how to achieve realistic results depending on the type of material that you want to simulate. Constrains are especially important when trying to create realistic simulations for visual effects scenes, therefore you really need to learn how to use them to master destruction in Houdini completely.

Esta sección del curso se enfoca en que comprendas como la asignación de comandos CSS ayudan a personalizar páginas, sitios web o grupos de sitios web de manera automática y eficiente. El uso de CSS es una aptitud que te puede salvar en muchísimas situaciones ya que puedes realizar incluso operaciones te interactividad sin requerir del uso de código Java.
Java Script es un lenguaje de programación que ningún desarrollador web debe de pasar por alto, el uso de este tipo de código nos permite crear un sistema de interacción más avanzado y tareas más complejas que en conjunto con otras aplicaciones pueden hacer de un sitio web una verdadera plataforma digital. En este modulo vas a aprender de variables, funciones, operadores y otros tipos de objetos dentro de java.


Now that we’ve some fractured buildings, assets and prepared for a dynamic’s destruction, we are ready to start calculating our rigid body simulations using Houdini’s RBD and Bullet solvers. Here we will discuss Simulation setup and important parameters to avoid all complications possible in the future.
Let us talk about different options for controlling your destruction simulations using velocity attributes, activation, relationships, and other attributes. In this class you will learn how to work with proxy geometry and create organic deformation and rigid object colliders. Learn how to develop artistical passes for the first layer of RBD simulations and learn some of the most efficient & flexible ways for caching your simulations saving time and unnecessary frustration.

Time to learn how to set up constraints to control destruction in your simulations. Now you will use some of the knowledge learned previously in order to create a fusion between manually and auto generated constraints, we will focus on glue constraints, and soft constraints so that you can create more realistic destruction setups and relationships between pieces in your simulations but you will learn some other techniques for art-directing your destruction simulations.
Final & finished shots are very well polished and only a small part of details that you can spot on screen are simulated. In this class we will focus on adding more detailed geometry and recreated assets to help us sell our shots with increased drama and realism. After this post simulation process, you will start adding some procedural construction detail taking always into consideration real case scenarios of destruction. You will add dramatic damaged objects that will enhance the overall performance of your scene without having to recalculate the entire simulation. Remember, our goal is to make it real but cool, well… really cool.


Debris is an especially important part in every destruction simulation, there is no point on trying to simulate destruction on Houdini without remains of what once use to be a nice piece of geometry. The debris Houdini tool is used to emit particles form our fractured objects as they start to separate from each other. Using debris in Houdini will quickly add this effect but using some other particle tricks as well will help to create a more realistic destruction simulations without compromising performance in our system.
Now it is time to start dealing with windows and glass destruction in Houdini. Breaking or shattering glass (or wood) has been a little tricky in Houdini, but now days we have new tools that allow you to quickly obtain incredible results. The downside of using the RBD Material SOP in Houdini, is that it could slow down intensively your workflow and resources. But do not worry because in this class, we will examine some glass shattering and breaking techniques that will make your simulations run smoothly without compromising the quality and detail that you always wanted.

A Houdini FX destruction cannot be called great without a dust simulation. Dust is always there even if you do not see it when a static object has been there for a long time. But what happens whit all that dust that appears when you shake some of those objects?

Simulating dust can be a pain if not done correctly, we must take many things into consideration and make sure to add it according to the choreographed destruction scene. In this lesson of the course we will explore different ways of sourcing and simulating dust collisions keeping in mind our resources and optimizing our workflow using some caching techniques.

Llega el momento de trabajar con opciones de Java Script realmente interesantes, vas a comenzar con el uso de JS Browser BOM, JS AJAX, JS JASON y descubrirás las diferencias principales entre JS y jQuery.


Creating blockbuster destruction simulations in Houdini can be a very time-consuming task, but it also needs a lot of resources from your computer.

This program has been designed whit the average learning student in mind. Obviously, you are learning and getting an expensive computer just lo learn can be difficult.

This program will make you become a professional creating destruction simulations regarding your PC requirements. Although your system should have some minimum requirements described in this card.

  • Basic Understanding of Houdini
  • PC/Mac, intel i5 Processor, 16 GB of RAM
  • Be a super fan of destruction simulation effects
  • You will need at least 10 hours every week
  • Great attitude

Save 50%



$ 299


  • Learn From Home
  • Become an Expert
  • Real Results
  • Your Own Houdini Coach
  • 30 days money back guarantee

Contact Us